Indian developers from Ubisoft Pune and Ubisoft Mumbai to remake Prince of Persia: The Sands of Time. Moreover, Ubisoft, the leading french publisher has curated blockbuster titles like “Assassin’s Creed” and “Far Cry,” and now they decided to reboot the Prince of Persia title. This also marks the beginning of some international brand of game publishers relying on the in-house studio and its expertise.
Additionally, with the announcement of the latest remake and its release, India’s stand and place in the international market’s video game industry. India marks its position not only in the console and PC games‘ market but also in the industry’s development sector.
Prince of Persia: The Sands of time
Prince of Persia: The Sands of time, initially launched in 2003, still stay as a top blockbuster and hit title, and among the most famous creations of Ubisoft. The remake follows the same storyline, too, as the initial classic version of 2003.
However, there are more fascinations with the latest version, like enhanced graphics, improved angles, and better gameplay mechanics. Yuri Lowenthal, an American actor, played a significant role in voice actor in 2003‘s version, and now he carried on with his role for the remake too.
Jean-Philippe Pieuchot Indian studio managing director of Ubisoft believes that this new remake will assure Indian talents to pop up in the development market of the video game industry, and he added that
What we want to showcase is that there is greater control from India, and it has always been our intention to show that we can build up together through strong competencies and expertise for game development.
We need to make sure that people understand that they can build their career in our industry, not only with us but with so many other companies. We welcome everyone.Jean-Philippe Pieuchot
Prince of Persia: The Sands of Time Remake” is a very important milestone for the studio here because we finally have the ownership of that project… and we can tweak the design and inject into the game what has been in our mind.”
He also added: “The studio has proved year after year that we could take more and more responsibilities. We started with Quality Control (QC), then production, and codec on major games like Far Cry and Just Dance. I think it is just the legacy that Indian studios in Pune and Mumbai start to create their games.Pierre-Sylvain Gires
We had to create the game from scratch. We went to Montreal [Ubisoft Montreal was in charge of the original 2003 title], brought back all the tapes here, and then we had them digitalized. In terms of designing the game, there was one thin line which we have to keep in our mind that is, we have to make this game a nostalgia because there are a lot of fans who want this back.
There are a lot of people who have already played this game. So we have to keep that in mind. But at the same time, we have to have this game for the new players who didn’t have a chance to play the game back then.Annu Koul
The new Anvil engine which we took was for the open world, and we had to create a game which was not an open world. The Anvil engine also powers the Assassin’s Creed franchise.Annu Koul
Few Additional Statements
Not only these, but there are other bigger challenges too in the technology sector like for the implementation of rewind feature, and Koul further added that: “Our main focus was to keep that original feeling of the Prince while enhancing it completely,” To this, Gires said. “So we revisited the three C’s, we improved the combat with the targeted system.”
Furthermore, Pieuchot mentioned that: “The remake of Prince of Persia: The Sands of Time approves that it is going to bring new lights to what we can expect now from this place.”
Also, the Indian branch of Ubisoft’s deputy managing director, Syed Abbas, vocalized: “The plan for us would be to keep going and doing more from India, as we have been doing for the last few years.”
More about the release
The remake, “Prince of Persia: The Sands of Time” will soon launch in January 2021 for Xbox One, PlayStation 4, and Windows PC. The new release will also be supportable in Xbox Series X and PS5.